Necromantion : A roguelike
Necromantion This is a roguelike game that I have been developing on and off for a year now, starting from March '16. It is a much larger project than those that I have written previously and I believe that it is moderately well written. Documentation is available on only a few classes, though. Over the next few blogs, I would be discussing some of the problems I faced and the solutions to them that I developed. Here is a link to the code , but I would not give the images, as they are not mine.